Monday, November 9, 2009

The Supernatural

I know it's a bit late for Halloween, but I just finished watching ゴーストハント (Ghost Hunt). I really enjoy supernatural shows, and this anime was a good one. It had a good mix of Western ghost lore applied to Eastern mythology and religion. Unfortunately, it was a short run, just one season. Other good supernatural themed shows I've enjoyed include:
Next up in my anime queue is Mushi-shi; looks to be a good one, at least visually.

Wednesday, October 28, 2009

日本語で 話しましょ!

This fall semester I am back to studying Japanese. Now I am in the credited classes, JPN101, instead of the continuing education class I was taking before. It's a much quicker pace, 5 credits, homework, quizzes, etc. I am studying more, practicing more, and loving it. I really remember more from my previous classes than I thought I did.

Here's a set of study aids I use:
1. Denshi Jisho - Online dictionary, w/ Kanji lookup.
2. About.com Verb Conjugation - A quick reference for conjugating common verbs.
3. Japanese Verb Conjugator - A search engine for conjugating any verb.
4. Minna no nihongo renshuu - A nice practice site with great activities for reviewing your knowledge. Covers 101 and 102.
5. Talk Now! Japanese - A cheap software package, good for vocabulary practice. I have an older version I found on a discount rack for $15.
6. Learn in your car - An audio CD set for practicing vocab and phrases in your car or iPod.
7. Oxford Beginner's Japanese Dictionary - A great dictionary for beginner's, includes notes on honorifics, conjugation, tense, etc. All in hiragana/katakana, but also gives the Kanji.
8. エリンが ちょうせん にほんご できます - A Japanese TV show to help non-native speakers learn Japanese. Two things I really like about it is the immersion, and the kanji. It's 100% in Japanese, even though it is targeted at the beginner. And it shows kanji with furigana for everything, which I really wish they would do for all Japanese learning material. So when you finally start to learn kanji you have a foundation of familiar kanji because you've seen them again and again in the show.

Finally, if I can give any advice whatsoever, it would be to learn hiragana and katakana before you even start learning the language. Memorize them, it's not hard, and take all your notes with them and just skip right over romaji. Romaji is terrible, particularly some versions of it. The sooner you are in kana only, the sooner you will be reading/writing smoothly and quickly, and you will avoid some spelling pitfalls introduced by the jump from romaji to kana.

Rock Band 2

When I went to Pax 2010 with Admiral Nelson, we stopped at the local GameWorks and had a blast playing Guitar Freaks and Drum Mania. I was sold on the idea of a drum game, and I have since bought Rock Band 2. The price came down when The Beatles: Rock Band was released, so I got the package deal for $99 (drums, guitar, game). I absolutely love playing the drums on this thing.

Guitar in RB2 is not as fun as Guitar Hero, but still a good time. I say not as fun because the Medium difficulty is too easy (I actually struggle to stay awake while playing) but then Hard difficulty is a huge leap and just too difficult. In Guitar Hero, Medium had hammer-ons and pull-offs and other things to keep it interesting. RB2 doesn't really start to do anything interesting until Hard, but then it is all too much. It adds hammer-on/off, the 5th button, and way more complexity. Too much complexity for one step up in difficulty.

In any case, the game was well worth the cash, especially since my wife will actually play with me. She is saving her earnings to buy the ruby rings.

Monday, August 31, 2009

Mount Hood National Forest

This past weekend we camped out in Mt. Hood National Forest. It's pretty awesome out there. We just hung out, took a hike, drove up to Timberline Lodge on Mt. Hood, took a ski lift up the mountain... all around good time.

Pics here.

Monday, August 24, 2009

Rafting the Deschutes


Back in June, the wife and I went rafting down the Deschutes river with a crew from work. It was a three day trip, starting in Warm Springs and ending just past Oak Springs. We had a good time, and we're looking forward to doing it again. I was in charge of happy hour. So I prepared some Mojitos in 2-liter bottles, brought a bottle of sake, and made watermelon margaritas. Good times.

I fucked up my back pretty good when I jumped from a 30 ft cliff into the river, which sort of ruined my Summer. I'm still healing, a full two months later. So while I won't be doing that again, I will be back on that river next year. Here's some pictures.

Wednesday, August 19, 2009

Genesis of Shannara


I'm just about done with The Gypsy Morph, the final book in the Genesis of Shannara trilogy by Terry Brooks. For those of you who are unfamiliar, Shannara is a high fantasy world, first explored in Terry Brooks' award winning Sword of Shannara. Since then, there have been a slew of books. There was a prequel trilogy, The Word/Void Trilogy, that takes place in modern day Illinois. This trilogy, Genesis of Shannara, takes place in the post-apocalyptic Northwest and leads into the creation of the Shannara fantasy world from the ashes of the Age of Man.

Brooks is a solid author. While some books are better than others, they are never bad. This trilogy, while not his best, is still a good read. Light and entertaining. Some of his earlier Shannara books had better characters; people that were real and I felt invested in. The characters in this trilogy, with a few small exceptions, never quite come to life. There are a couple supporting characters that I feel are alive, specifically Panther and Owl. But the main characters are a bit two dimensional. In any case, the story itself is serviceable. There's a few plot devices that felt like cop-outs. Like the owl that guides Logan. Where was this nifty owl for the previous two books? Were the faerie creatures out of mana points and recharging?

In any case, I can't recommend this particular trilogy unless you are a fan of Shannara. If you haven't read any Shannara yet, then start at the earlier books (Sword, Elfstones, etc). They're better. If you become a big fan then ultimately you can read this trilogy, but otherwise, give it a pass.

G.I. Joe: The Rise of Cobra


I was a huge GI Joe fan as a kid. I read the comic, watched the TV show, and collected the toys. I would miss my school bus because I was watching GI Joe repeats. I loved GI Joe, I think maybe more than any other toy line. And I still love GI Joe. Just last year I bought a comic. And I have a couple of the newer action figures.

So, like Transformers, making a live action movie based on something so fond from my childhood is dangerous. You are almost guaranteed failure. The hate was quick to surface, long before the movie was released. I didn't like that they made it an international force instead of an American one. I hated the first character shots. Everyone was in those terrible black outfits that Hollywood slaps on all super heroes. Storm Shadow looked retarded in his white outfit. GI Joe was going to suck, and it was clear from day one.

But somehow, it didn't suck. I saw the movie despite my jaded attitude. And it was fun. In fact, I really liked it. In fact, I will admit that I almost, almost, loved it. Movie Bob over at The Escapist hit the nail on the head. The movie was a lot of fun. It was like all those battles you had with your GI Joe figures and vehicles came to life on screen and did all the wild shit you imagined they did. There are some character changes that purists will surely whine about. But at the heart of it is exactly what every kid loved about GI Joe: good guys and bad guys tearing it up with real and imagined military technology.

Go see it.

And Baroness is HOT.

Tuesday, July 7, 2009

Ninjato

When my mom dropped $200 cash on me for my birthday (a big surprise BTW) I had all kinds of things I could spend it on. But I tend to look at cash and gift certificates like this: spend it on something you normally wouldn't buy. Because that's usually what gifts are. You don't buy someone a gift certificate for an oil change for a reason. Gifts are superfluous, fun things. So I bought a ninja sword.

Like I said before: I'm a geek, through and through.

I've been thinking a lot lately of another visit to Japan: our 5th anniversary is coming up next year, I'm enrolled in Japanese language class at the local community college, and I just had a blast playing Tenchu Z. I love my katana that I bought in Kyoto four years ago, and I plan on getting another one next time I visit. I certainly do not plan on getting a ninja sword in Japan, not to mention it would be hard to find. The Ninjato as we know it never existed. It is a construct of Japanese film, Hollywood, and anime. The exact origin of the straight sword and square tsuba design seems to be unknown. But it is known to be not historically accurate by any means. So this sword is purely a celebration of the pop culture ninja. So that's why I would feel silly buying a ninja sword in Japan. Instead, I bought a Hanwei Ninjato.

Hanwei is a Chinese company that manufactures many functional historical swords of all types. Martial artists actually use Hanwei swords because they are functional, rugged, and much cheaper then true Japanese swords, or nihonto. So practice and destroy the cheap ones while the authentic ones sit safely on your wall. This sword is made for business. While not folded, it is differentially hardened, and it has a real hamon to prove it. The guys at Sword-Buyers-Guide.com did a review, and they have plenty of video to show how sharp this thing is. I've read that folding is only a matter of tradition today anyways. They used to do it to improve the carbon content of the steel, but that is unnecessary today - though it also makes for a beautiful effect on the blade. Point is, a lot of swords made today are as good as the classics.

So this sword is kick ass. It has all the details that make it feel like a "real" ninja sword: black colors, hamon, flat black saya, square tsuba, and it even has a kamasu-kissaki (the striaght line tip, where others are traditionally curved). More pictures here.

Oh and BTW, I'm adding Edo Wonderland to my todo list for Japan. The ninjas sold me, lol.

And I never posted a pic of it, so here is my Kyoto sword:

Monday, July 6, 2009

Fatal Frame 3

I like me a good scare. Unfortunately, there are few ways to get one. Horror movies are 99% garbage. I hear there's a good author by the name of Stephen King who wrote a few good books. But I tried to read one ("The Shining") and he put me to sleep for five chapters before I gave up. A lot of "horror" video games are terrible in the horror department. Resident Evil hasn't been scary since the first game. Silent Hill, same. Most others are scary in the "monster jumps out of the closet" type scare. You might as well buy a jack-in-the-box for less money. But Fatal Frame... is different.

This is the third Fatal Frame game. I got it off eBay for a whopping $50 new, for a PS2 game! I guess it was a limited run. I've played most of the first game and recently completed the second game. So it was only natural that I now play the third one. And man was it well worth the money.

The gameplay hasn't changed at all. You are still a diminutive Japanese female stuck in a creepy old Japanese mansion full of vengeful ghosts. You are defenseless for a short period of time before you find a Camera Obscura, an antique camera that can damage ghosts when you take their picture. Of course, you do more damage to them the closer they are, and you get a special "shutter chance" when they are actually attacking you. So you are encouraged, if not required, to allow the ghosts to stalk you while you charge the camera and grab a snapshot at the last possible moment before their icy hands grab your throat. And believe it or not, that is not what makes the game scary.


What makes the game scary is the atmosphere. This mansion is creepy. It creeks. It has unseen children singing lullabies. It has ghostly women hiding in corners crying to themselves. It has ghosts who talk as if still alive, replaying the horror of their last moments. It has hooded priests who walk with their Buddhist staffs, which rattle like a chain as they strike the ground. There are little girls, shrine maidens, who are trying to stake you to the ground with a mallet. You know when those are near because you hear this wood-on-stone tapping sound of their mallet as they approach. Run bitch. Run.

The ghost list goes on. But you get the point. They are surprisingly varied in style and execution. And every single one of them is a character in an unfolding past drama. A drama which has spilled over into your own life. This game also links the first two games to this story, including characters from those games. Let me tell you: when you walk through a door and things start to look familiar, until finally you realize you just entered the "rope hallway" from the first game, that is fucking creepy. That is not someplace you want to be. In fact, that is one characteristic of this game that I haven't felt since the original Alone in the Dark. In both Alone in the Dark and this game, there were places that I did not want to be in. When I had to pass through those areas, I ran like hell until I came out the other side.

So in conclusion, I give Fatal Frame 3 a 5 out of 5. I also think it is the best of the series. Most reviews seem to think that 2 was the scariest, and thus the best, but I think 3 actually has it beat. There were some unforgettable moments in FF2; like dropping your camera in the caves and having to run from a pursuing ghost because you are defenseless; or when the little girl turns out the lights on you in the middle of a hallway battle. But FF3 just had more atmosphere, beginning to end. I wouldn't play the game after dark, alone in the living room. When the wife went to bed, I turn it off and play something else. That's how good the game was.

Tuesday, June 30, 2009

Tenchu Z


I am a geek, through and through. I like zombies, wizards, vampires, Star Trek, and ninjas. You put any one of those things in a game or movie, and you have my attention. So it should come as no surprise that Tenchu was one of my favorite Playstation games. I also liked many, though not all, of the sequels. Tenchu Z is a two year old Xbox 360 game. I played the demo when it came out, and was not impressed, so I took a pass. But I have since heard that some people absolutely loved the game. So I just picked up a copy on eBay for $14 shipped. For $14, you don't have much as far as expectations go. If the game sucks, then so be it, I'll eBay it back for $12. Well, I didn't put it up on eBay, I played it beginning to end, and then some.


Tenchu Z takes a different character approach than previous games. All other games you play Rikimaru, Ayame, or a couple other minor ninjas. In Z, you create your own ninja and take orders from Rikimaru. As you play, you unlock new clothing, accessories, saya, items, skills, and abilities. It was quite rewarding to be honest. I had a lot of fun picking out badass outfits for my ninja everytime I got a new batch of clothing. Little things make me happy.

Gameplay hasn't come very far since Wrath of Heaven. Stealth Kills are still the focus, combat is still weak, items are still completely unneccessary (though fun to use), and the AI is still completely dumb. After the first few levels, I played the entire game on "hard", and the only difference was the guys gained a little bit of vertical field of view, meaning they could actually see you if you were on the roof in the moonlight directly in front of them. The AI is so terrible, they give up chasing you after 5 seconds, usually kicking the dirt in frustration before running back to their predetermined walking route. Some new elements were introduced, like the ability to cling to ceilings, run along walls, stealth kill through shoji, etc. The difficulty didn't really require you to make use of any of these new abilities, but they were fun to play around with anyhow.

The level designs left much to be desired. The maps are reused several times each, with minor differences such as a few daylight missions, different start/end points, and different enemy load out. This isn't so bad since the levels are large enough that changing goals and enemy locations actually is enough to make the stage feel almost new. You can tell they wanted to show off the beauty of feudal Japan with their level design, but just didn't have the resources to do it. Either lack of ability or lack of funds means the levels are all a bit lackluster. I think a little bit more time and artistic talent could have really made the levels pop, and let feudal Japan shine. I also think more environmental changes could really put some variety into the game. Snow could cause crunching footfalls and leave footprints to be found. Rain could make dark nights darker but leave loud puddles to splash through, and muddy footprints at building entries. Stylish, fast moving storm clouds could cause dynamic shadows, blocking moon or sun, so that one second you are hidden in shadow but the next you are exposed as the clouds reveal the moon. The possibilites are endless! It would be a lot of fun to design a ninja game...

Finally, the actual missions themselves could use some variance. You get points for every kill, regardless of where you are (unless they are non-combatants; but if they have a sword they are fair game). Missions that take place in your own backyard still reward you for killing random guards, despite the fact that they are your own countrymen. I think changing mission parameters would make sense but also create interest. Imagine if you were given a mission to assassinate a spy, but since he is in your own territory you are forbidden from killing anyone else. Or even in foreign territory "retrieve the secret documents" type missions, you might want to require total secrecy, so again, no kills. Mix it up!

So you might be thinking that this game really sucks. Well, it's no AAA title, and it certainly has it's flaws. But in the end, the game is a lot of fun. If you like the idea of sneaking around and cutting people down with sprays of blood, then you won't go wrong here. I had a blast and played the game for hours on end. I'll probably go back and grab a few more achievements and play with some more items that I never got to use. If you liked any of the previous Tenchu games, then this one is certainly worth the $14 you will pay for it.

Monday, June 22, 2009

The Dresden Files

I'm almost done with Turn Coat, book 11 of The Dresden Files by Jim Butcher. I'm having trouble deciding where to begin, because it's easy to describe the series in such a way as to make it sound ridiculous. And I guess that's probably because it is ridiculous.

Harry Dresden is a wizard for hire in modern day Chicago. He's actually listed in the yellow pages. Most of his work comes from the Chicago P.D., whom turn to him when they can't come up with an explanation. That's how things start. We quickly learn of an international council of wizards, multiple breeds of vampire, werewolves, ghosts, zombies, holy knights, demons, fallen angels, a world of Faerie... Yeah it gets crazy real fast. But the series is really good. Jim Butcher spins complex yet comical tales of modern fantasy noir with a sarcastic and wise cracking main character who is so real that you can't help but think you've met the guy before. It's worth a read if you are a fantasy fan.

Oh, and I almost forgot about Bob, Harry's porn-obsessed spirit servant who lives in a skull in his lab. Instant classic.

Full listing of his books. He also has a traditional high-fantasy novel series going titled "Codex Alera". I haven't gotten around to reading them yet, but I'm sure they are just as good.

Best license plate ever

A friend from NC sent me this pic he took of a real license plate. Fucking awesome.

Stand Alone Complex

So I have watched all that Ghost in the Shell: Stand Alone Complex has to offer: two seasons and a made-for-TV movie. The reviews are in, and they are mixed.

Ghost in the Shell: Stand Alone Complex (season 1):
The first season of the show was good. Not as good as the movie, but good. There was a lot of what I would call philosophical-babble about entities on the net, AI, and "stand alone complexes". I call it babble because it doesn't mean anything, causing you to lose interest and/or your eyes glaze over. And despite several whole-episode conversations about "stand alone complex", I still can't tell you what the fuck that means and it's the title of the goddamn show. Also, Motoko's outfit was ridiculous. It was not sexy, classy, fashionable, or practical. The guy who approved it should be fired, and he quite possibly was since she had a new outfit for season two. Also, the CG intro was crappy and out of place. But despite these flaws, the show was interesting, entertaining, and fun. The underlying story about the Laughing Man was complex yet followable, and the occasional action sequences stylish and understated, much like the 1995 movie.

Ghost in the Shell: S.A.C. 2nd GIG (season 2):
The second season, titled S.A.C 2nd Gig, was a big improvement, and not just because Motoko has a new outfit that is both sexy and practical. The intro is cool and hip, with a much better song. In fact, the music all around was better. The philosophical-babble was drastically cut down, though not completely removed. The story itself was interesting and much easier to follow. But best of all, this season saw more introspective on our Section 9 crew, including Motoko, Saito, and Pazu. Overall, this season was leaps and bounds better than the last one, and I really think it is an example of the best of Japanese serial animation.

Ghost in the Shell: Stand Alone Complex - Solid State Society (TV-movie):
Finally, we have the made-for-TV movie. I really had high hopes for this movie, coming off a superb 2nd season of the series. But to be honest, the movie stunk. I thought the base story was actually strong, but the presentation and some plot choices were really poor. Motoko retired from Section 9? When last we saw them, they were in new Tachikoma ready to kick ass in a scene reminiscent of the first issue of the manga, which has all kinds of implications itself (the beginning of the end?). But now Motoko is out of the force, working on her own because she was "too restricted"? Fuck that. In addition, Batou is acting like an asshole for most of the film. And just to top it all off, the action sequences were boring and uninspired. In the end, it was just a really poorly done film. Any one of the episodes from Season 2 were better than this.

So here's my ratings:
  1. Stand Along Complex (season 1): •••
  2. Stand Along Complex: 2nd Gig (season 2): •••••
  3. Stand Along Complex: Solid State Society (TV-movie): ••
So watch season 1, love season 2, and skip the movie. Well, maybe watch the movie if you are a big fan as I am, but be prepared to be disappointed.

I'm holding out for another season in hopes that they explore some of the other characters as well. I particularly like Ishikawa and Togusa, and we know next to nothing about Borma. So here's hoping for season 3.

Tuesday, May 19, 2009

Star Trek XI

So after seeing the movie a second time, I have to say I enjoyed it more. The first time, I was too distracted by the new actors and all the changes. I was watching too closely to see how they all did. So when I saw it a second time, I was able to simply enjoy the movie. And while it isn't an instant classic or anything, I enjoyed it. I'd give it 4 out of 5 stars.

But I think my original list of pros and cons still stands.

Pros:
  • Bones - Karl Urban nailed it and he was my favorite part of the movie. Bones is easily my favorite character from TOS, maybe ever.
  • Alternate Reality - I thought that was an awesome way to free themselves from any restrictions of the shows and movies that came before them. And it's hardly a new concept in Star Trek, so it fits with the canon.
  • Kirk - He played it well without mimicking Shatner, which would have just turned into a parody.
  • CG - The CG of the ships and worlds were awesome. The Enterprise coming out of the dust cloud around Saturn was sweet. All the little touches on the ship made it feel more real.
  • Overall the story was good and to the point. It introduced characters but didn't dwell on origin stories, which could have really dragged.
Cons:
  • They did a little of the shaky-camera action bullshit that Hollywood is addicted to. Shaking the camera does not make anything more exciting, it just annoys your audience who is trying to follow the action. Fortunately, this was limited to only a couple scenes.
  • If you had told me yesterday that there would ever be a Beastie Boys track in a Star Trek film, I would have called you a retard.
  • Sulu with a katana? The whole point of Sulu's character was that he was one of the first Asian guys on TV that wasn't a martial artist. Sulu was Asian, but he was just a dude, no kung-fu or samurai swords. They kind of ruined that, and I feel like Hollywood has moved backwards. It's like making Chekov a communist, or giving Uhura ghetto slang lines; "I gots kids to feeed wit yo special!".
  • Spock's Ship broke the Star Trek feel and moved into Star Wars territory. Star Trek doesn't do one man vehicles with pointless moving parts, that's Goerge Lucas crap. I always felt like part of what kept Star Trek grounded in plausible reality was the fact that an advanced ship that travels space needs a large crew to operate and maintain it.
  • Spock and Uhura? Really? The guy who came up with that should be fired.
  • This is really nit picky, but I wish they had stuck to more of the original technology. Such as the solid beam phasers, both with the Enterprise and the hand phasers. It really made Star Trek unique in sci-fi tech and again seemed to be more plausible than most. And power requirements, such as raising shields during warp, shouldn't be possible. Power management was a big deal in TOS. It took time to raise sheilds, and you had to sacrifice engine power to do so. Again, it adds to the plausibility, but also allows for some space battle intrigue, such as when Kirk would hesitate to raise shields in a gamble, but takes a photon for it.

Wednesday, May 13, 2009

Ghost in the Shell

The Ghost in the Shell movie was pretty awesome, and is certainly one of my favorite movies. I tend to like near-future sci-fi movies (Minority Report, Blade Runner, Total Recall). I also like noir films. GitS has it all. It's noir, sci-fi, deep, artsy, with kick ass action. What's not to love?

So when my first disc of Star Trek: TNG came, and I finally opened it I found it was broken right in half. Since my Star Trek marathon had been interrupted, I decided to take a break from it. I have been wanting to watch Ghost in the Shell: Stand Alone Complex ever since it came to Netflix Instant Watch. So I've started watching them, with six episodes down and 20 to go. While the TV show isn't as good as the movie, it is still pretty cool so far. I'll write a review when I finish the season. There's also a season 2, but I'll wait and see what I think of this one first.

Tuesday, May 12, 2009

Week 17

"Hello, Computer!" - Scotty

So for week 17 I watched the remainder of the original cast films, 3-6. I also saw the new film, but I will post separately about that once I've seen it a second time.

The odd-numbered movies do suck, the curse was true. I think part of it is whom they allowed to direct. Nimoy directed III and Shatner directed V. III had some redeeming qualities, such as storyline and setup for future movie plots, but the directing, action, and writing were over all poor.

The Voyage Home was a comical break from traditional Trek. The idea is not foreign to TOS, so I feel like it was appropriate. And finally, The Undiscovered Country was a good note to finish on for the entire crew. The plot was great, the directing good, better writing, and the story is very timely where it reflects on a changing world with aging actors. It was a good way to go out and say farewell.
  1. Star Trek III: The Search for Spock •••
  2. Star Trek IV: The Voyage Home ••••
  3. Star Trek V: The Final Frontier ••
  4. Star Trek VI: The Undiscovered Country •••••
Count 106 of 737

Sunday, May 3, 2009

Two More Arcade Sticks


So I did two more arcade sticks that I just finished last weekend. I made one for Darklord as a wedding gift, and while I was at it, I offered to make one for Admiral if he paid me for the parts. It was a lot of work doing two at once, but they really came out great. I didn't want to part with them once I had them finished. They are way nicer than mine. They're small, a more reasonable size, and I modified the design after playing mine for a while. I moved the joystick about 1" further from the edge because my hand kept rubbing the plexi. Also, the headset plug I used for these is much nicer. I also love the 45 degree chamfer I used on Darklord's. I think his is my favorite.

See more pics here.

Arcade Stick Building Info

Admiral Nelson asked me to send him all my info I have collected during the course of my arcade stick production. So here it is.

Links for design ideas:
http://www.joystickvault.com/index.php
http://byrdo.org/arcade_joysticks.htm
http://forums.shoryuken.com/showthread.php?t=115479&page=4

Shoryken's Essential Joystick FAQ
http://forums.shoryuken.com/showthread.php?t=132452

Button Layout templates:
http://www.joystickvault.com/showgallery.php?cat=506

Frame Construction Example (my frame design was very similar):
http://omgbbq.com/tfight360.htm

Joystick Mounting Options:
http://www.slagcoin.com/joystick/mounting_layering.html

Xbox Modifications at Xbox Scene (tons of controller info, including PCB maps for all editions):
http://forums.xbox-scene.com/index.php?showtopic=471958

If you remove the analog pots for the analog sticks, you need to replace them with resistors:
http://forums.xbox-scene.com/index.php?showtopic=581799&st=30&p=4153934&#entry4153934

The analog triggers (RT/LT) require a small circuit to make them behave as digital buttons. This is the diagram, except I found I also needed a small resistor between the base and the button:
http://www.joystickvault.com/showphoto.php?photo=415&cat=507

I ordered all of my arcade parts from Lizardick.com. I recommend them. They have a great selection.

General Tips:
  1. Use stranded wire, not solid. Stranded is more flexible and will put less stress on your solder points.
  2. There are two styles of wireless controller, Matrix and CG. The Matrix style needs two wires per button, but the CG is common ground, so there is much less soldering required. See this post to determine which is which without having to rip the controller apart. I just went around town to all the Gamestops looking at the used controllers until I found the right style.
  3. Radioshack has everything you need electronincally; resistors, PNP transistors, mini-PCBs, etc.
  4. If your soldering iron didn't come with a holder, buy one. It is well worth the $8. It will keep you from accidentally melting shit, including your hand.
  5. Soldering flux is a good idea, especially when soldering to the PCBs. It helps clean the contact to make sure the solder sticks well.
  6. Tin the wire ends (melt the solder into it) before soldering to the board. Makes it easier so you don't need three hands.
  7. Cutting plexi: Sandwich the plexi between two sheets of scrap wood or MDF and cut through the whole thing. Plexi is notorious for cracking and chipping. But it only cracks and chips when it flexes too much, so if you keep it steady between some scrap wood (and use lots of clamps), then it will cut beautifully. I used a jig saw and hole saw with no problems. Also, do NOT use spades to drill holes in plexi. A lot of idiots try to use spades because they are cheap and hole saws are expensive. The hole saws are worth the extra money.
  8. Be very careful when desoldering the PCBs. You can rip out the rings and break the contact. Don't force it, just be patient and make sure you remove all of the solder and it will come right out.
  9. Clean the contact pads on the controller PCB with a wire brush rotatary bit. The CG boards are more difficult to solder the digital directions, but you can do it. Just wire brush it to clean off the top coating, use flux, solder it, and then use hot glue on top of it to help secure it

Tuesday, April 28, 2009

Week 16

This week I've finished TAS and started on the movies. I figure I will watch I - VI of the movies because they are all TOS era. Technically, I will be watching them out of order since I have been following release dates, not chronological time. But I want to have all the movies watched before the new film is out next week.

While TAS had some good episodes, and I recommend any TOS fan to watch them, I won't miss it as much as I am missing TOS. So the movies are a welcome change, even if everyone does look like hell. For the first movie, they redesigned the entire Enterprise to be boring and sterile. The uniforms are ridiculous; they all look like aging hippies wearing yoga outfits. And to top it all off, the entire plot of the first film was a repeat, WTF? The whole "probe from Earth evolves with outside help and corrupts it's programming before returning to endanger it's creator" was done back in TOS season two. Specifically, "The Changling" had Nomad, and the entire plot is almost exactly the same, right down to humans being imperfect and infesting the Enterprise. Not a good start. But it gets better...

KHAAAANNN!!!


The second film was far better, and arguably the best Star Trek film ever. The uniforms were reworked and actually look like uniforms, so big improvement there. The plot was more complex and involving. The themes were deep and meaningful. The conversations between Kirk, Bones, and Spock were wonderful and timely. Some of the best dialog ever written for any Star Trek characters come from this movie. Just a few examples:
  • "Galloping around the cosmos is a game for the young, Doctor." - Kirk
  • "Damn it, Jim; what the hell is the matter with you?! Other people have birthdays; why are we treating yours like a funeral?" - Bones
  • "Jim, I'm your doctor and I'm also your friend. Get back your command! Get it back before you turn into part of this collection, before you really do grow old." - Bones
  • "If I may be so bold, it was a mistake for you to accept promotion. Commanding a starship is your first, best destiny; anything else is a waste of material." - Spock
  • "It's a far, far better thing I do than I have ever done before. A far better resting place that I go to than I have ever known." - Kirk, on the death of Spock.
It doesn't get any better than that. I only wish the writer who wrote those lines was writing for all the movies. One can only wish.
  1. TAS: Albatross ••••
  2. TAS: How Sharper Than a Serpent's Tooth •••
  3. TAS: The Counter-Clock Incident ••
  4. Star Trek: The Motion Picture •••
  5. Star Trek II: The Wrath of Kahn •••••
Count 97 of 737*
*Note, I have updated the total count to include the 11 movies. The original count was TV episodes only.

Tuesday, April 21, 2009

Week 15

I'm having mixed emotions about TAS. In some ways it's cool to have new episodes of TOS. But I think the animated aspect has freed the writers from budget restrictions and the result is some really wacky episodes with ridiculous aliens and premises. It seems that some episodes made use of scripts that were intended for TOS, but then at some point they ran out of those scripts and let the Scooby Doo writers come up with some shows. There were some bad ones this week. One of which was written by Walter Koenig (The Infinite Vulcan). Bad, just really bad. It even ended with Sulu looking into the camera with a smile and winking. Like a goddamn Hana Barbara cartoon.

Another thing is the opening sequence. While Shatner's voice-over is the same, the music is more like something out of The Love Boat than Star Trek.


But there is definitely some good in the series. There was even a holodeck in "The Practical Joker"! And here I always thought TNG had come up with that. Also, after seeing more Romulans in Klingon D7 battlecruisers, I finally looked up why that was so. Apparently, there was a fire at the CBS studios and the only Romulan Bird of Prey model was destroyed, so they had to use Klingon D7's for the Romulan episodes. I guess non-canon sources (books and manuals) explain the phenomenon as a trade between the empires. The Romulans gave the Klingons cloaking devices and Klingons gave Romulans some battlecruisers. Interesting factoid, or so I thought.

  1. The Infinite Vulcan •
  2. The Magicks of Megas-tu ••
  3. Once Upon a Planet •••
  4. Mudd's Passion •••
  5. The Terratin Incident •••
  6. The Time Trap •••
  7. The Ambergris Element •••
  8. The Slaver Weapon ••••
  9. The Eye of the Beholder •••
  10. The Jihad •
  11. The Pirates of Orion ••••
  12. Bem ••
  13. The Practical Joker •••

Count 97 of 726

Monday, April 13, 2009

Week 14

This week, I watched several episodes of Star Trek: The Animated Series. It's pretty awesome to see new Trek, especially new Trek with Shatner, Nimoy, Kelley and the others. The only one missing is Chekov, but that is a small price to pay. The other main difference, aside from the animated aspect, is that the episodes are only half an hour now. And it shows. Some episodes move along at a breakneck pace, as if they took a script written for TOS and stuffed it into a half hour. The first episode also suffered from stiff voice acting. Uhura and Kirk were the biggest offenders. They sounded like they were just reading sentences from a newspaper. This improved in the next episode and finally I think they became comfortable with the voice acting in the third episode. Overall, this is true Star Trek, not to be missed by any fan of TOS.

  1. Beyond the Farthest Star ••••
  2. Yesteryear ••••
  3. One of Our Planets is Missing ••••
  4. The Lorelei Signal •••
  5. More Tribbles, More Troubles •••
  6. The Survivor •••
Count 84 of 726

Wednesday, April 8, 2009

Week 13

This last week was a bitter sweet one. I finished all episodes of TOS. That's right, all of them. While I will miss watching Season 3 Kirk holding in his gut, I am also excited to move onto some new Trek. Well, sort of new. Next up is The Animated Series (TAS). Yes, TAS is a new acronym in my Star Trek vocab. I've never seen a single episode before. Looking forward to it.

This last week of TOS was a pretty good one. It featured some hotties, had cut back on the dramatic camera effects, everyone's hair is back to normal, and the stories are more interesting, even if they are a little Shatner-centric. The Lights of Zetar was notable for it's love interest actually being between Scotty and a girl, even getting in the way of Scotty's only true love, the Enterprise. Requiem for Methuselah has Kirk falling in love with a robot and fighting over it. The Way to Eden had a dumb hippy cult get their bare feet burned by the acid grass of Eden. All Our Yesterdays was a good episode co-starring hotty Mariette Hartley. And finally Turnabout Intruder was a very fun episode just to watch Kirk act like a woman, which I think he did pretty well.

I can see how the show was canceled. The budget had gotten too large while the viewers had shrunk. The sets for the planets in the 3rd season were very elaborate when compared to the simple one room sets of season one. Heck, half the time season one just went to the mountains outside Hollywood to film alien planets.

In any case, TOS, you will be missed.
  1. The Lights of Zetar •••
  2. Requiem for Methuselah ••••
  3. The Way to Eden ••
  4. The Cloud Minders ••••
  5. The Savage Curtain •••
  6. All Our Yesterdays ••••
  7. Turnabout Intruder ••••
Count 78 of 726

Monday, March 30, 2009

Week 11 & 12

Been a slow two weeks for my Star Trek fix. It was compounded by the fact that my neighbor tilled up my Comcast connection and so I missed a couple nights, on the weekend no less. So for the past two weeks I've only seen 6 episodes. While the content of this batch of episodes is better than the early Season 3 ones, the art direction is still out of wack. I'm not sure who they hired, but the guy should have worked on some Stanley Kubrick wanna-be, not Star Trek. But in any case, there were a few episodes that were thinly veiled exploration of some issues here on planet Earth, such as racism (Let That Be Your Last Battlefield), overpopulation (The Mark of Gideon), and even political marriage (Elaan of Troyius). Definitely an improvement over the last batch.

  1. The Empath •••
  2. Elaan of Troyius ••••
  3. Whom Gods Destroy •••
  4. Let That Be Your Last Battlefield ••••
  5. The Mark of Gideon ••••
  6. That Which Survives •••
Count 71 of 726

Tuesday, March 17, 2009

Star Trek: Legacy


Yesterday I finished Star Trek: Legacy on the Xbox 360 (also available on PC). The game is a bit old now (2006) and you can find it used for $15 at GameStop. It took a beating in the reviews when it came out. They ranged from 5/10 to 8/10. Remember, with game reviews anything below an 8/10 is considered shit. The scale pretty much starts at 8. However, I think a lot of people were too harsh. I thoroughly enjoyed the game. I enjoyed it so much that when I brought RE5 home on release day, I actually put in Legacy first and played a stage before I finally opened RE5. Maybe my enjoyment had something to do with how I am literally entrenched in Star Trek right now, watching an episode almost every night. Or maybe also because I played the game on Admiral (hard) difficulty, so it was more challenging than some reviewers had played. But I liked it so much I plan on playing it again and trying for some extra achievements.

The game is technically a Real Time Strategy (RTS). You control up to four federation ships in campaign mode. You start with only one, the Enterprise NX-01. You quickly rescue a second ship and take control of it. The combat is fairly straight forward. You have phasers and photon torpedoes. Phasers works better on shields and photons work better on hulls. You can redirect power to engines, weapons, or shields. You start in the Enterprise era so none of your own ships have shields yet, though your enemies do. There is a tactical map where you can issue orders more easily. The combat is essentially dog fighting. The missions vary from rescue, search and destroy, defense, recon, all kinds of things. No two missions felt the same. The game reminded me a bit of X-Wing, the old PC game. I loved X-Wing. While Legacy is far less complicated than X-Wing, it also means that Legacy is far easier to pick up and play. Legacy is not a number crunching strategy game. It is by no means a "casual" game, but it is certainly accessible. The strategy is small tactical deployment. You have four ships, a limited resource. Losing one can cost you in future missions. So you try to keep them together, but once in a while you want to send one of your faster ships off alone to achieve an objective while the main fleet defends another. You earn command points with which you can buy new ships. And those command points are restrictive enough that you don't want to lose a single ship if you can help it. I had a TOS era Constitution class ship right until the final stage, which means it was vastly outgunned and under shielded. But it was still very helpful as one more gun and one more target to distract enemy fire. If I had let it be destroyed in a previous mission then I would have been at a big disadvantage.

The game was a great fan service, IMO. They had every captain from every series with the real voices of the actors. Archer, Kirk, Picard, Sisko, Janeway, they're all there. Every version of every ship is there: NX-01, NCC-1701, NCC-1701-A, NCC-1701-D, NCC-1701-E, NCC-74656 (Voyager), NX-74205 (Defiant), and even DS9 makes an appearance. As far as I can tell, it has a complete roster of every Federation ship ever seen on screen. The same is probably true of the Klingon, Romulan, and Borg fleets.

Finally, I'd like to address some of the "problems" of the game, which I think have been greatly exaggerated in other reviews.
  1. Pizza Box map - The maps are 3D but limited in the Z-axis, resulting in a pizza box shape. Honestly, I see this as a pro, not a con. It keeps the tactical map and the world at large much easier to manage and navigate. A large Z-axis would have just really complicated the UI and had you flying around trying to find things that are a million miles above or below you.
  2. Flaky Controls - The controls do flake out once in a while. Your camera will suddenly jump 180 degrees, or one of your other ships would suddenly forget the command you gave it. While it would have been nice for these to have been fixed, it by no means ruins the game. The camera jump is harmless, and the lost commands are not very often and you are always monitoring all of your ships (or at least you should be) so you will notice rather quickly that Janeway has suddenly decided to go AWOL and is flying out into space.
  3. Ship AI does not repair - You are always in direct control of one of your four ships, and the other three will be on AI unless you jump to it. I've read more than one reviewer complain that the AI ships will not conduct repairs no matter how damaged they are. These guys obviously didn't play the game very much. If they did, they would realize that if the AI did enact repairs on its own, it would be suicide. Enacting repairs on any part of the ship redirects a large amount of the ship's power. This means your engines, phasers, and most importantly, your shields will suffer. My guess is these systems lose at least 50% power. This means shields and phaser banks pretty much do not regenerate at all, and your ship is flying at half it's regular impulse speed. That ship is a sitting duck while conducting repairs. If the AI started repairs at the wrong time it would go down in seconds. Repair management is left to the user, and for good reason.
This is not a AAA title, and it seems some reviewers only want to see and play AAA. Well, in my mind, the game has to be first and foremost fun to play. And that automatically makes Star Trek: Legacy better than most of the so called "AAA" titles out there. I loved the game. I think any Star Trek fan with a 360 or PC should play it.

Week 10

Four down this week, and nothing special. This season, while not bad, has been a little lackluster. Also, the weekly women are not always drop dead gorgeous; big disappointment. They did finally fix Scotty's hair (no more greaser look). I don't know who decided to change everyone's hair this season, but they were all bad decisions. They fixed Kirk's pretty quickly, but Uhura is still sporting her horrible new dew. In addition to the new hairstyles, someone decided Star Trek was a good place to start using artsy camera work. In truth, it's the worst place to do it. It's like the studio is trying to kill the show. "If it aint broke, don't fix it!" I'm pretty sure they had that expression back in the 60's.
  1. For the World Is Hollow and I Have Touched the Sky •••
  2. The Tholian Web •••
  3. Plato's Stepchildren •••
  4. Wink of an Eye •••
Count 65 of 726

Wednesday, March 11, 2009

A New Star Trek TV Show?

Bryan Fuller wants to see a new Star Trek TV show. And he might be the guy to make it happen. Could he replace Rick Berman and revive Star Trek? The guy says TOS was his favorite and would like to return to that era, or at least the feeling and attitude of that era. To me, it sounds great. He wrote for the first season of Heroes, which was the only good season of Heroes, so he's got a thumbs up from me!

Tuesday, March 10, 2009

New Star Trek Fragrences

Two colognes and a perfume coming soon. Maybe a gift pack of all three? Being entrenched in Star Trek as I am now, I actually thought for a minute that I'd buy this. But really, I doubt it.
  • Tiberius - Boldly Go
  • Red Shirt - Because Tomorrow May Never Come
  • Pon Farr - Drive Him Wild

Week 9

Seven episodes down this week. So far season 3 is unimpressive. If the season continues on this way, then there is no wonder why there was no season 4. This week had some disappointments, and only one stand out episode, "Is There In Truth No Beauty?" "The Paraside Syndrome" was notable for one of the worst Shatner scenes ever, in which he elates at his impending marriage to Pocahotness.
Scenes like this gave Shatner his bad rap. I blame the director for letting it by. Can you say "take 2!"


  1. Spock's Brain •••
  2. The Enterprise Incident ••
  3. The Paradise Syndrome •••
  4. And the Children Shall Lead ••
  5. Is There In Truth No Beauty? ••••
  6. Spectre of the Gun •••
  7. Day of the Dove •••
Count 61 of 726

Friday, March 6, 2009

New Movie Trailer

A new trailer for Star Trek is up! Pure awesome. The only reservation I have so far is Bones. He better raise that goddamn eyebrow sometime during the movie, or I will be greatly disappointed!

And I love the desperation in Eric Bana's voice when he shouts "Fire everything!" Can't wait.

Wednesday, March 4, 2009

Week 8

8 down this week and TOS: Season 2 is done! I'm getting sad that TOS is going by so fast. But also, I'm looking forward to TAS (The Animated Series) and the movies. Everything was good this week. I'm seeing a pattern of alternate history type episodes, where planets are exactly like Earth apart from one or two major changes. While they are entertaining, they should have spread them out a bit more.

"The Ultimate Computer" was a really good episode that explored computers and automation's role. It was also particularly good to see Kirk almost lose it when he realizes the computer may well replace him and he may lose his ship. Also, "By Any Other Name" was notable in that the Enterprise was taken over by a pair of runway models gone bad.
We are Runway Model. Resistance is Futile.

  1. The Immunity Syndrome •••
  2. A Private Little War •••
  3. Return to Tomorrow •••
  4. Patterns of Force ••••
  5. By Any Other Name ••••
  6. The Omega Glory ••••
  7. The Ultimate Computer •••••
  8. Bread and Circuses •••
Count 54 of 726

Monday, February 23, 2009

Week 7

Four episodes down this week. First is Wolf in the Fold, a pretty good episode where Scotty is accused of murder on a pleasure planet. Supernatural activity abounds, including a seance. A little out of the ordinary for Star Trek, but fun none the less.

Then comes the Tribbles. This is by far one of the most well known and memorable episodes. But I hated it. It had a lot of cheap, juvenile humor that is usually reserved for other types of shows, like The Brady Bunch or Andy Griffith. It was also memorable, for me, in that they recycled an actor from season one's The Squire of Gothos (William Campbell). He has a very distinct face, voice, and mannerism that made it immediately obvious he was the same guy. But in addition to that, he was memorable for being the worst Klingon ever. He was not tough, cold, crass or violent. He was rather gay, spoke eloquently and jovially in a rather melodious voice, and was a pussy to Kirk. How did he even survive a Klingon childhood?
Worst. Klingon. Ever.

The Gamesters of Triskelion was ok but unmemorable. And A Piece of the Action was a good "holodeck" type of episode with a lot of humor about the landing party trying to fit in with the locals. Also to note, Kirk did not know how to drive a manual transmission car, despite the new movie trailer clearly showing him driving a manual classic Corvette off a cliff, and knowing how to handle the clutch. Who on the new movie failed to do their research! I've read that each series has a team of people who are essentially Star Trek historians and science fact checkers, but they totally missed that Kirk can't drive! I'm kidding of course, I don't really care, but I find it funny anyhow.

  1. Wolf in the Fold ••••
  2. The Trouble Tith Tribbles •
  3. The Gamesters of Triskelion •••
  4. A Piece of the Action ••••

Count 46 of 726

Monday, February 16, 2009

Week 6

7 down this week. Catspaw had some real crappy effects and cheap sets, but was not a bad story. Journey to Babel stood out this week. It was a real nice political intrigue episode with politics and assassination. It also introduced Spock's parents. Friday's Child was notable for the absolutely stunning Julie Newmar guest starring as a warrior's wife. The Deadly Years, in which the away team artificially age rapidly, was fun to watch and compare to how the actors really aged, which was not nearly as well, lol.

And finally, Obsession was a good story in that it dove into Kirk's past a bit. Which raised questions for me about the upcoming movie. Kirk didn't live his entire childhood on Earth. He lived on Tarsus IV at age 13 for an unspecified period of time. He then went through Starfleet Academy (starting in 2250) and served on at least two other Star Ships before being awarded the Enterprise in 2264 at age 31. I'm not sure how long Starfleet Academy trains officers, but that's almost 14 years of service before he even set foot on the Enterprise. So now my curiosity about the new movie is at an all time high! Can't wait to see it. I'm also very glad I am watching all the original episodes before the new movie.
  1. Catspaw •••
  2. I, Mudd •••
  3. Metamorphosis •••
  4. Journey to Babel •••••
  5. Friday's Child ••••
  6. The Deadly Years ••••
  7. Obsession ••••

Count 42 of 726

Monday, February 9, 2009

Week 5

Only 3 episodes this week! I've been getting to bed later than usual. I end up either falling asleep mid show or foregoing it altogether. This week I will get back on track.

  1. Mirror, Mirror ••••
  2. The Apple •••
  3. The Doomsday Machine ••••


Count 35 of 726

Sunday, February 8, 2009

It's Alive!



My arcade stick project is finally complete! It's a wireless Xbox 360 controller, poplar frame, battery compartment built into the side, Sanwa stick, Seimitsu buttons, Street Fighter graphic from UdonCrew under a plexiglas cover. Total Cost: ~$250. Works awesome on Super Street Fighter 2 HD Remix. Looking forward to playing some Street Fighter IV on it next week! More pics here.

Tuesday, February 3, 2009

Week 4

Another 7 down this week. Good episodes this week were Errand of Mercy, City on the Edge of Forever, Operation Annihilate and Amok Time. Errand of Mercy introduced us to Klingons as they declare war on the Federation. City on the Edge of Forever had a cool plot where Bones changes history and Kirk and Spock must fix it to restore the present (I think this episode won an award at the time). Operation Annihilate was a cool episode where Kirk races into space to save his brother's family from a mysterious disease that is driving everyone mad. And Amok Time offers our first glimpse of Vulcan and it's culture.

The Alternative Factor is worth mentioning because of the horrible special effects sequences in the inter-dimensional paths. While the story was ok and the guest actor was blah, the effects really stand out as horrible. They were the type of effects that make most Sci-Fi shows unbearable by the general populace. The type of effects that Star Trek generally avoids. They basically had two guys struggling with each other and they did a inversion on the palette and moved the camera in and out and side to side to simulate chaos and action. The camera even spun around completely as it zooms in and out. The result is a blue and red glowing mess that goes on for way longer than it should.

I had to switch from Netflix to CBS for season 2, which I am not happy about. CBS doesn't provide the remastered versions, the video is grainy from over-compression, the player won't actually go full screen, and there's commercials! I tried to find the DVDs locally, but the video stores and libraries only have random discs; I have no hope of consistently tracking down each one in order. It was almost enough to make me buy the DVDs ($170 for the set on eBay) but I'll make due with CBS for now.

  1. Errand of Mercy ••••
  2. The Alternative Factor •••
  3. The City on the Edge of Forever ••••
  4. Operation Annihilate ••••
  5. Amok Time ••••
  6. Who Mourns for Adonais? •••
  7. The Changeling •••


Count 32 of 726

Thursday, January 29, 2009

Ultimate Man-cave Accessory


I have to admit, if it were a bit cheaper, I would buy one. I would buy it and it would be the centerpiece of my living room. It would be the crown jewel of the game room. I would wire the buttons to real functions, like turning off the lights and maybe a power projector screen. It would be glorious.

Monday, January 26, 2009

Week 3

Another 7 down this week. Some good episodes this time. Court Martial was excellent, with Kirk on trial for murdering a crewman who was displeased with him. A Taste of Armageddon was a particularly good commentary episode about people being detached from the horrors of war. And finally, after all these years, I saw the episode where we meet Khan! Space Seed was a good episode, but it's a must-see due to it's being the prequel to the excellent movie, Wrath of Khan.
  1. Tomorrow Is Yesterday •••
  2. Court Martial •••••
  3. The Return of the Archons •••
  4. Space Seed ••••
  5. A Taste of Armageddon •••••
  6. This Side of Paradise •••
  7. The Devil in the Dark •••

Tomorrow Is Yesterday had some BS time travel, but otherwise was a good episode.

Count 25 of 726

Monday, January 19, 2009

Star Trek: Online

Cryptic is a small game studio (est 2000) with tons of MMORPG experience with City of Heroes and City of Villians. I haven't been paying much attention to the Star Trek game they are now developing until this contest was just announced. Given a picture of a planet, they want a 500 word story about it. It struck my interest, and I might just write up an entry.

But it also got me looking at the trailer and some of the studio's concept art for other works in progress. I'm impressed by what I see. They are obviously a very talented and imaginitive set of people. I think now starts the nervous anticipation, where I now have high hopes for Star Trek Online, but also high doubts as to the quality of the final product. We'll just have to wait and see.

Week 2

8 more episodes down this week. Mike thought I should rate the episodes, and I always liked the Netflix star rating because it actually makes sense. 1 star is "hated it", 2 is "didn't like it", 3 is "liked it", 4 is "really liked it", 5 is "loved it." Simple, yet clear and informative. So here they are (with bullet ratings until I find something better):
  1. The Menagerie: Part 1 •••
  2. The Menagerie: Part 2 •••
  3. The Conscience of the King ••••
  4. Balance of Terror •••••
  5. Shore Leave •••
  6. The Galileo Seven ••••
  7. The Squire of Gothos •••
  8. Arena •••
The Menagerie is the double episode where they took the pilot episode (The Cage) with Captain Pike and replayed it during Spock's court marshal. It wasn't a particularly good episode, though I think the story gave a glimpse at the great potential the series had. Apparently the producers agreed, because, obviously, they gave it a green light. But also it is interesting to see what they changed from the pilot. Everything from the uniforms to the terminology to Spock's character, I am glad they changed it. They called phasers "lasers", and the Enterprise was the "Space Vessel Enterprise of the Earth Federation" or some cheesy thing. Whoever gave it the revision, they made good choices, including the Captain.

One episode that I really loved was Balance of Terror. This was an awesome episode where they make contact with a raiding Romulan ship. They've never seen Romulans since the war 100 years ago, and even then had never met face to face. So they were surprised to find they look just like Vulcans, and prejudice on the bridge abounds. They find that the Romulans have advanced cloaking capabilities, but the cloak is such a power drain they cannot go into warp or fire while cloaked. This results in a submarine-like battle where Kirk is tracking the bird of prey as it retreats back to the Neutral Zone. This was by far the best episode yet, and it was very exciting to see the Enterprise go into battle for the first time, as all previous episodes were (relatively) peaceful. A must see!

Also a good one was The Galileo Seven. Spock is in charge of a small crew stranded in a quasar. Using his logic, he finds he is an effective problem solver but a terrible leader as the human crew often balks at his inhuman deductions. A good episode, purely for the conflict among the crew.

Count: 18 of 726

Monday, January 12, 2009

5 year mission...

I've decided to embark on a journey through Star Trek history. I will watch all 726 episodes of Star Trek ever produced. Probably the movies as well, though that's less of a deal for me since I have seen them all countless times. At the onset, I estimated an average of 5 episodes each week. That means it will take me 2.8 years to complete. Here I will log my random thoughts as I progress through my mission, where many, many geeks have gone before. So now, week 1:

For my first week, I watched 10 episodes of TOS via Netflix streaming. Three things really struck me about the series, as follows:

First let me say that these are the remastered versions. Not remastered in George Lucas' definition, but simply remastered from the original film and some new CG versions of the space shots. To their credit, it took me a couple episodes to even notice that it wasn't the old plastic model of the Enterprise, that's how little they changed it. I first noticed the atmosphere of the alien planets was animated as the Enterprise orbited them, as I am sure the originals were static paintings. In any case, it looks good, but not so different as to not fit in. I gotta say good job.

The second thing that struck me was how damn good the show is. It's been 15 years since I last watched TOS on late night TV over Summer break. And while I liked it then, I don't think I appreciated it fully. Even the first few episodes were excellent. The same social commentary and "what if" type scenarios that I loved about TNG were here in full force. This is shaping up to be an awesome first season. In particular, I liked "Charlie X", "Where No Man Has Gone Before", and "The Evil Within".

Third, I am continually surprised at the hot babes that appear out of nowhere. I'm surprised both that I find 60's babes hot, but also because I don't ever remember there being hot girls on TNG. What happened to that tradition with the new shows? You can find whole websites dedicated to the women of TOS, but very few for any other show (save specific characters). Sure, people had a hard-on for Deanna Troi in TNG (which to this day I just don't see it) but there was never a constant influx of 20-somethings in miniskirts. I'm truly sorry to see that tradition has died.

Looking forward to the next week of episodes!

Edit: Added ratings for the first 10 episodes:
  1. The Man Trap •••
  2. Charlie "X" ••••
  3. Where No Man Has Gone Before •••••
  4. The Naked Time ••••
  5. The Enemy Within ••••
  6. Mudd's Women •••
  7. What Are Little Girls Made Of ••••
  8. Miri ••
  9. Dagger of the Mind ••••
  10. The Corbomite Maneuver •••
Count: 10 of 726